Playing Rules
The playing rules are the ones recognized by ODMHA (Ottawa
District Minor Hockey Association). Hockey Canada rules,
ODMHA regulations and the ODMHA Code of Discipline and the GCMHA Code of
Discipline (available at
http://www.cup.securworks.com.com) shall apply to all teams, except as noted.
- Any player receiving three penalties in one game will be ejected
from that game.
- Fighting will not be tolerated and will result in the player being
suspended from the tournament.
- Gross Misconduct's will result in expulsion from the tournament.
- Any player touching, bumping, tripping or pushing an official or
any player verbally threatening an official intentionally in any manner will be assessed a 7-minute major
penalty, a game misconduct, and expulsion from the remainder of the
tournament. The Referee's report will be forwarded to the
appropriate Referee-in-Chief/Chair of Discipline for future sanctions
as deemed warranted by association.
Minor Penalties - 3 minutes running time from the drop of the puck,
Major Penalties - 7 minutes, Misconduct - 12 minutes.
Bodychecking
Bodychecking will not be permitted at our tournament.
Dressing Room Policy
No one, other than players, coaches and trainers are allowed in the
dressing rooms and the hallways leading to the dressing rooms before and
after games. A maximum of four coaches and one trainer are permitted.
Please respect this rule and notify your parents that this will be
enforced and their co-operation is appreciated.
GCMHA, ODMHA and HOCKEY CANADA disciplinary rules are in effect for
the tournament. The GCMHA and ODMHA rules are generally stricter
regarding suspensions than many other jurisdictions. Copies will be
available www.gcmha.com.
Game Length
Please Note: Teams must be prepared to
move up the start time of their games by 20 minutes. There are extra
minutes built into the schedule and a mercy rule is in effect.
Teams that are not ready to start their games on time or within the
20-minute window, may forfeit such games at the discretion of the
Tournament administration. Due to the nature of our scheduling,
time restrictions will be strictly enforced.
The Mercy Rule
The Mercy Rule shall take effect if in the last two minutes of the game,
one team is ahead of the other by a margin of 4 or more goals. In
such an instance, the stop time rule will not apply.
Time Outs
No time-outs are allowed in any tournament games.
Overtime
Overtime will be played only in playoff and championship games. Overtime
shall be conducted in a series of sudden death overtime periods.
First Overtime Period:
A sudden-death period comprised of three (3) minutes stop time in length
with teams playing with four (4) skaters plus a goaltender.
Substitutions are allowed.
Second Overtime Period (if necessary):
A sudden-death period comprised of twenty (20) minutes stop time in length
with teams playing with three (3) skaters plus a goaltender.
Substitutions are allowed.
Game Length - Round Robin and Play-Off Rounds
Note: Tournament administration may use their discretion for the use of
the running clock. They may elect to use it, or not to use it, depending
on the tournament schedule. Teams will be notified prior to the start of
the game if the running clock time will apply. Also, the game clock for
the first period may be started immediately following the completion of
the two-minute pre-game warm-up. Teams should be ready to commence play
immediately following the conclusion of the two-minute warm-up clock.
- 2-minute warm-up
- 12-minute straight time periods
- Last two minutes of third period are stop time.
Round Robin Standings
Standings will be based on points: two (2) points for a win,
one (1) point for a tie.
Game Length - Finals
Note: See Round Robin Note (above).
- 2-minute warm-up
- 12-minute straight time periods
- Last two minutes of third period are stop time.
Hurry Up Face-Offs
Teams must be ready quickly following each stoppage in play. ODMHA
officials have been using this rule effectively to speed up the length
of the game.
Mouth Guards
Players are required to wear mouth guards for all tournament games
should their associations make mouth guards mandatory. ODMHA teams are
required to wear mouth guards.
Neck Guards
Players are required to wear neck guards for all tournament games should
their associations make neck guards mandatory. ODMHA teams are required
to wear mouth guards.
Offside Pass (Two-Line Pass)
As a sanctioned tournament of the ODMHA, our tournament will
be played without the offside pass rule (two-line pass) in effect.
Play-Off Format
The winning teams from each of the 3 pools per division will advance to the playoff round.
The team having the best record of those not qualifying for the play-offs at
the conclusion of Round Robin play, will as well advance to the playoff
round as the Wildcard team. If there is a tie among teams, the tie will
be broken as determined by the tie-breaking procedures listed within the
rules.
- The head-to-head result involving the teams tied (two-way ties
only).
- The team with the most wins during round robin game.
- The team with the lowest number of penalty minutes.
- The best ratio of Goals For /(Goals For + Goals Against), in
round-robin games.
- The team with the most goals scored.
- A toss of a coin by the arena coordinator.
Protests
Protests will be heard by a Tournament Executive committee. All protests
and disputes must be accompanied by a $200 deposit that will be returned
if your protest is successful. A protest may only be heard if it is
brought to the attention of the arena coordinator or their delegate
within one (1) hour of completion of the game in question. A formal
written submission can follow the initial notification. A hearing and
ruling will be completed prior to the team's next scheduled game. No
protest will be heard regarding a referee's decision.
All decisions made by Tournament Administration, or their delegates,
are final.
All players must sign a Player Eligibility form prior to the first
game and may be required to sign the form prior to each successive game.
Registration
Teams participating in the tournament must complete and provide a
comprehensive registration package. Registration will take place at your
arena, one hour and fifteen minutes prior to the start of your first
game. Note: If your game is the first game of the day at your arena,
registration will start one hour prior to game time. All teams
must register then. Failure to register
then may result in ejection from the tournament. The coach or manager
from each team must attend with the full registration information.
Players do not need to be present at
registration.
We will receive the following information in advance:
- Completed application form.
- A cheque or money order for tournament entry.
- Team photo for program purposes sent in electronic format.
- Team Roster listing jersey #, player name, player birth date and
coaching staff to be included with roster information.
- League standings and individual game scores - updated on
Tournament Administration.
- Designated players for the Skills Competitions
Teams must bring to registration the registration package for
competitive teams must include
all of the following information at the
time of registration (we do not require copies in advance).
- A copy of the birth certificates, health card (optional), and
photo of all players. You must have these documents available at
registration and during all scheduled games as well.
- The team's copy of the tournament participation forms and travel
permits (where applicable). U.S. teams must submit the required
documentation for travel.
- Score sheets from the team's last five (5) games.
Cancellation
Teams that withdraw after November 15th will be assessed 50% of their
entry fee. Any team that has been confirmed and withdraws is subject to
no refund, unless a replacement team has been accepted. Teams that
withdraw after December 1st will not be issued a refund under any
circumstance.
Cheques
Team cheques are not cashed until the team
has been accepted (i.e. after November 1st). Teams can submit an early
application with a personal cheque and replace the personal cheque with
a team cheque once the team has been formed.
Eligibility
Bantam
players must be 13 or 14 years of age as at December 31, 2005.
Players must be born in 1991 (or later). i.e. if a team has any players
born in 1990 they are not eligible for participation. Players may be all
1991 or a combination of 1991 and 1992 birth years.
Travel Permit
Teams outside of the Ottawa District Minor Hockey Association shall
provide a "travel permit" issued by their local branch or association.
Travel permits must be provided as part of the Registration package
noted above. U.S. and European Teams will require specific U.S./Euro
travel permits.
Admission
Admission to all games, at all arenas is
free of charge to all players, coaches and families and fans.
Teams
A total of 19 players per team may play each game, two of which may be
goalies. i.e. maximum 17 skaters and 2 goalies. Teams may register more
players than this for the tournament through use of an Affiliated
Player’s roster although the maximum 19 may dress and play in any single
game. The Tournament reserves the right to amend this player restriction
for European teams and other teams that may be traveling great distances
with more than 19 players.
Please note that a player that does not play (at least one shift) in
the Round Robin games may not play in any play off games. The exception
is where a player misses all of the round robin games due to a
suspension and the suspension is served in full by play-off round
commencement. In this case, the player is eligible to play in the
playoffs.
Please note that a player may only play for a single team during the
tournament. If an Affiliated Player plays for a team that has been
eliminated he cannot then play for the affiliated team.
The Tournament Organizers reserve the right to amend any rule,
schedule or decision as they see fit. As well, the Tournament Organizers
may accept or reject any entry as they determine.
Teams are guaranteed 3 Round Robin games,
and a maximum of 5 games and
participation in our skills competition.
Seeding
All teams are seeded by the Tournament Seeding and Selection
Committee. In order to assist in this process, teams are required to
complete the “Games Schedule” component of their application. In this
section, teams will record scores and opponents for all of their games.
Teams are asked to complete this section regularly. The intent is to
provide a competitive balance amongst divisions and to have the round
robin groups as balanced as possible. The Seeding and Selection
Committee relies on teams completing their Games Schedule in a timely
manner to assist in this process. In previous tournaments a number of
teams were not accepted because they failed to complete this section.
Seeding of teams will commence at approx November 15th. The seedings
will change for a few weeks as additional information and scores are
provided. A final seeding will be determined and Round Robin Groupings
formed in mid December. Seedings will be posted on our web site.
To enter the "B" division, your team must be either:
- be part of ‘tiered’ house league organization and your team is not
in the first tier; or
- be playing in a recognized “HOUSE B” league.
Note: The Cougar Cup reserves the right to move
House League B teams into the House A division to provide for a
competitive balance. House League teams from small rural centres
are not allocated to House B based on population. In order for a ‘non
tiered’ team to be allocated to House B, they must provide verifiable
evidence through game scores, exhibition games and tournament results
that they are most appropriately classified in House B.
Bantam "A" - ODHMA - House A teams, elite House B teams.
Bantam "B" - ODHMA - House B teams, must be part of "tiered house
program" (see above).
Skills Competition
All teams must designate players for the skills competition. Teams
failing to comply with this rule will face disciplinary actions by the
Tournament Administration. Please note that all players (other
than goaltenders) must come dressed (all equipment other than skates) to
the skills competition. There will be no dressing room space allotted
for the competition.
Stick Measurements
Teams are not allowed to request stick measurements during the
tournament.
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